Bill is short for Old English 'bilewit'. In Old Irish, 'bile' means 'sacred tree', which would fit Bill's somewhat treeish nature. Conceivably, bilewit could originally have meant 'Sage (or perhaps Vaette) of the Sacred Tree', since 'wit' could be a stream-lined 'wita'(sage) or 'wiht'(wight/vaette). Bill is called a Trewita (~druid), which means 'tree-sage".
Will, on the other hand, is called a Saeder (OE 'seeder'), a seed-sower, or caster of spells, as in siden/seidhr-- oh, and maybe satyr, all of which certainly fit his profile of 'maker of wild magic'.
Bilewit= innocent, simple, sincere, gentle, gracious.
Vaette (ON)= a spirit of place, as in land-vaettr (land-wight).
The Shaggy Mythos is evolving Deep Ecology religion, creative intuitive as well as rational intellectual, which draws on worldwide mythology and folklore as well as scholarly labors of thought, to uncover and reveal the truth of things. Herein you will learn of Feorgen of the Wyke, the Drygand and his Lode, the Searuvel and Dilgoth, and of the Menning and its Menschen, who all play their part in the titanic struggle of our time to save the Biosphere and thus ourselves-as-Ecological-Self.
Monday, November 29, 2010
Wednesday, November 24, 2010
Kenning, Telling, Menning: the Three-footed Ring-run
(word-help below)
What we ken, we ken in the wonisch ways of our Menning.
And the Wise see in it the Kenning that is like a frame-work that bears it.
And in the Deep Mind a shape to this is given, a Telling, from the Heort, that holds one's Inner Life orgyten in a wondrous Sagen-byzen.
And in the busy Outer Mind a shape to this is given, a Menning that bears this Telling, orgyten in the Living World around us where we must make our way amongst all the Kinren, without harming them.
And in the Deep Mind the Menning shapes what we ken.
And so the ring of three is run: Kenning, to Telling, to Menning, and back about.
ken= to recognise, know: to procreate. Kenning= knowledge, teaching.
wonisch= accustomed.
Telling= to express; an expression.
orgyten= manifested. orgyte= manifest.
Sagen-byzen= a pattern of myth.
Menning= the coming worldwide Ecological Civilization.
Kinren= all the species of Life, the Alfeorkyner.
What we ken, we ken in the wonisch ways of our Menning.
And the Wise see in it the Kenning that is like a frame-work that bears it.
And in the Deep Mind a shape to this is given, a Telling, from the Heort, that holds one's Inner Life orgyten in a wondrous Sagen-byzen.
And in the busy Outer Mind a shape to this is given, a Menning that bears this Telling, orgyten in the Living World around us where we must make our way amongst all the Kinren, without harming them.
And in the Deep Mind the Menning shapes what we ken.
And so the ring of three is run: Kenning, to Telling, to Menning, and back about.
ken= to recognise, know: to procreate. Kenning= knowledge, teaching.
wonisch= accustomed.
Telling= to express; an expression.
orgyten= manifested. orgyte= manifest.
Sagen-byzen= a pattern of myth.
Menning= the coming worldwide Ecological Civilization.
Kinren= all the species of Life, the Alfeorkyner.
Wednesday, November 17, 2010
The Drygand is the Towyrding King
(word-help below)
The Drygand is the Towyrding King, the King-to-Come, who brings back Edhli-frith.
He edhallows the Lands and Waters, wakens the Wights who lie hidden there.
He brings back the Sagen-verden of the Forn-tide with his Eormen-siden.
He brings the Cherrenge to Gumenn, from whom then arise the Alfar-- Frith-thanes to the Drygand.
Where he walks runs the Neorxna-weg-- the Greening Way, from which springs the new Menning, which he sows in orts he blesses with seeding, to then spread over the Eorth.
He sets all Life to quicken, and rise to overwyrdhe and overgrow the Searuvel with the Weohsa-- the Holy Growth of the Life-drang.
And when all the Edhli has waxed once more to Fullness about the Klode and thrives again in Gemaenwela, will the Wolken then move freely as the Luft through the whole of Eorth, and the Drygand shall sit in Wealddom of All-- the King at the Heort of all Life.
Drygand= avatar of the Wolken, Pan-chimaera and Edhli-warrior.
Towyrd= the future.
Edhli-frith= protection of the Biosphere--'Nature-security'.
edhallow= resacralize.
Sagen-verden= the Mythic World.
Forn-tide= the ancient times.
Eormen-siden= great power to influence.
Cherrenge= the turning of the tide, one person at a time.
Gumenn= humans.
Menning= culture, civilization, specifically the coming one of Edhli-frith.
Ort= place.
Wyrdhe= evolve.
Searuvel= the Evil Machine that destroys our World.
Drang= force, urge, pressure.
Klode= planet.
Gemaenwela= commonweal.
Luft= air, atmosphere.
Wealddom= sovereignty.
The Drygand is the Towyrding King, the King-to-Come, who brings back Edhli-frith.
He edhallows the Lands and Waters, wakens the Wights who lie hidden there.
He brings back the Sagen-verden of the Forn-tide with his Eormen-siden.
He brings the Cherrenge to Gumenn, from whom then arise the Alfar-- Frith-thanes to the Drygand.
Where he walks runs the Neorxna-weg-- the Greening Way, from which springs the new Menning, which he sows in orts he blesses with seeding, to then spread over the Eorth.
He sets all Life to quicken, and rise to overwyrdhe and overgrow the Searuvel with the Weohsa-- the Holy Growth of the Life-drang.
And when all the Edhli has waxed once more to Fullness about the Klode and thrives again in Gemaenwela, will the Wolken then move freely as the Luft through the whole of Eorth, and the Drygand shall sit in Wealddom of All-- the King at the Heort of all Life.
Drygand= avatar of the Wolken, Pan-chimaera and Edhli-warrior.
Towyrd= the future.
Edhli-frith= protection of the Biosphere--'Nature-security'.
edhallow= resacralize.
Sagen-verden= the Mythic World.
Forn-tide= the ancient times.
Eormen-siden= great power to influence.
Cherrenge= the turning of the tide, one person at a time.
Gumenn= humans.
Menning= culture, civilization, specifically the coming one of Edhli-frith.
Ort= place.
Wyrdhe= evolve.
Searuvel= the Evil Machine that destroys our World.
Drang= force, urge, pressure.
Klode= planet.
Gemaenwela= commonweal.
Luft= air, atmosphere.
Wealddom= sovereignty.
Monday, November 15, 2010
The Knack of the Twayne
(word-help below)
The Twayne have the knack of finding, and of making, and of fixing.
They are doughty kynechts on seech, called then Twynechts.
They are cunning craftsmenn of maegisch-bearing things, called then Tover-smiths.
They have the knowledge and skill of the grenewoods, called then Woodwisers.
They have the knowledge and skill of growing things, called then Alans, Husbandmenn.
They are bletsmenn of the Alx, the Halidom Hall, called then the Alxnar.
They are much learned, and having the gift of teaching, called then Larmenn.
They can heal and besibb the Ferth of those in need, with the Wodhe-siden, called then Shawmenn.
They give good rede to those who ask for it, called then Redesmenn, and wear the hackel which betokens they are Midhlers.
They can draw menn to the Cherrenge with their Alf-siden, called then Alfar.
The Twayne have the knack of these and manifold other Cansten.
Kynecht= knight. Seech= seeking, search, quest.
Maegisch= magic. Tover= magical object, charm. Tovery= magic.
Alan= to nourish, grow-up, produce.
Blets= offering, sacrifice. Alx= temple. Halidom= sanctuary, reliquary.
Besibb= to bring together, conciliate, reconcile. Ferth= psyche. Wodhe-siden= inspired influence. Shawmann= medicine man.
Midhler= mediator.
Cherrenge= the conversion to Alfhad.
Canst= an art, ability.
The Twayne have the knack of finding, and of making, and of fixing.
They are doughty kynechts on seech, called then Twynechts.
They are cunning craftsmenn of maegisch-bearing things, called then Tover-smiths.
They have the knowledge and skill of the grenewoods, called then Woodwisers.
They have the knowledge and skill of growing things, called then Alans, Husbandmenn.
They are bletsmenn of the Alx, the Halidom Hall, called then the Alxnar.
They are much learned, and having the gift of teaching, called then Larmenn.
They can heal and besibb the Ferth of those in need, with the Wodhe-siden, called then Shawmenn.
They give good rede to those who ask for it, called then Redesmenn, and wear the hackel which betokens they are Midhlers.
They can draw menn to the Cherrenge with their Alf-siden, called then Alfar.
The Twayne have the knack of these and manifold other Cansten.
Kynecht= knight. Seech= seeking, search, quest.
Maegisch= magic. Tover= magical object, charm. Tovery= magic.
Alan= to nourish, grow-up, produce.
Blets= offering, sacrifice. Alx= temple. Halidom= sanctuary, reliquary.
Besibb= to bring together, conciliate, reconcile. Ferth= psyche. Wodhe-siden= inspired influence. Shawmann= medicine man.
Midhler= mediator.
Cherrenge= the conversion to Alfhad.
Canst= an art, ability.
Thursday, November 11, 2010
Will and Bill
(word-help below)
The Twayne are called Will and Bill; Will short for Wilder-- wild animal-- which he seems like at times, and Bill short for Bilewit, as he tends towards bilewitness. Which shows there is an otherness in kind between them-- but in a pinch, each can become as like to the other as makes no mind, as they are Twayne.
Will and Bill, this is what they are called, though these are eke-names, as no one knows of any names other for them-- than Twayne, that is. So, Will and Bill, the Twayne.
Wilder(OE)
Bilewit(OE)= one who is mild, kindly, simple, earnest, honest, and innocent; a shaggy, hairy elf.
Eke-name= nickname.
The Twayne are called Will and Bill; Will short for Wilder-- wild animal-- which he seems like at times, and Bill short for Bilewit, as he tends towards bilewitness. Which shows there is an otherness in kind between them-- but in a pinch, each can become as like to the other as makes no mind, as they are Twayne.
Will and Bill, this is what they are called, though these are eke-names, as no one knows of any names other for them-- than Twayne, that is. So, Will and Bill, the Twayne.
Wilder(OE)
Bilewit(OE)= one who is mild, kindly, simple, earnest, honest, and innocent; a shaggy, hairy elf.
Eke-name= nickname.
Wednesday, November 10, 2010
The Deepster is a Shawmann
(word-help below)
The Deepster is a Shawmann. He goes deep in seech of Wodhe, dives down to find Madhoms to bring back to show to those who can use them. The Shawmann's Wile and Siden draw into his cunning Show their minds, brings them to the Deep in themselves, to the Heartness that can be won to Sibsumness with the Edhli, with the Wolken, and so to feel Neorxnabode within, which then needs must reach without, for the better of all Life.
Deepster= Deep Ecologist.
Shawmann <(shaman. shaw=copse,grove. show=behold,gaze-into; reveal,display.).
Seech= seek,search.
Wodhe= inspiration.
Madhom= a treasure.
Siden= Alfisch influence.
Sibsumness= peaceableness, reconciliation.
Edhli= the Biosphere.
Wolken= the Edhli-mind.
Neorxnabode= the Greening Land.
The Deepster is a Shawmann. He goes deep in seech of Wodhe, dives down to find Madhoms to bring back to show to those who can use them. The Shawmann's Wile and Siden draw into his cunning Show their minds, brings them to the Deep in themselves, to the Heartness that can be won to Sibsumness with the Edhli, with the Wolken, and so to feel Neorxnabode within, which then needs must reach without, for the better of all Life.
Deepster= Deep Ecologist.
Shawmann <(shaman. shaw=copse,grove. show=behold,gaze-into; reveal,display.).
Seech= seek,search.
Wodhe= inspiration.
Madhom= a treasure.
Siden= Alfisch influence.
Sibsumness= peaceableness, reconciliation.
Edhli= the Biosphere.
Wolken= the Edhli-mind.
Neorxnabode= the Greening Land.
Wednesday, November 3, 2010
Elemental Beings
The Wolken is like the humid atmosphere, as it is a cloud of being covering the Earth. Its nature is to ever reach out of its formless potential as does a writhing cloud makes shapes.
The Drygand is like water that fluidly fits to any shape that it encounters, as he shape-shifts to fit the circumstance. His nature is manifest-form to fit external requirements.
Man is like fire, which in Nature is a rare, accidental occurrence that consumes all before it. Man's nature is to burn with light and heat, to billow, flicker, and leap like ever-forming flames, and to leave char and ash behind.
The other living species are like stones which have been shaped by the elements, as the species have been shaped by natural selection-- and are now being shaped as well by human selection.
The Alfar are like air and water and fire and stone, having the nature of the Wolken, of the Drygand, of Man, and of the species that form the integrated Web of Life. All these elements are in the Alfar mixed in just proportion to make a new creature that fits salubriously within the whole Web, as within the array of elements.
The Drygand is like water that fluidly fits to any shape that it encounters, as he shape-shifts to fit the circumstance. His nature is manifest-form to fit external requirements.
Man is like fire, which in Nature is a rare, accidental occurrence that consumes all before it. Man's nature is to burn with light and heat, to billow, flicker, and leap like ever-forming flames, and to leave char and ash behind.
The other living species are like stones which have been shaped by the elements, as the species have been shaped by natural selection-- and are now being shaped as well by human selection.
The Alfar are like air and water and fire and stone, having the nature of the Wolken, of the Drygand, of Man, and of the species that form the integrated Web of Life. All these elements are in the Alfar mixed in just proportion to make a new creature that fits salubriously within the whole Web, as within the array of elements.
Monday, November 1, 2010
Drygand-knight the Byzen
(word-help below)
The Drygand is a melding of the formidable Dragon and the heroic Knight, who slays the bad Old, bringing the good New: the Menning shaped by the Wolken, which he bears within him to sow over the Earth.
The Drygand is the Byzen for those Alfar who strive to become themselves Drygand-knights in thaneship to him.
Drygand (OE/ON~'magical being'): the Pan-chimaera; "Life fighting for all life".
Wolken (Ger.'cloud'): the Mind-being of the Biosphere (Edhli).
Menning (ON Edhli-menning='Nature-civilization').
Byzen (OE bysen= example, model, pattern).
Alfar (ON'elves'): the next stage of human evolution.
The Drygand is a melding of the formidable Dragon and the heroic Knight, who slays the bad Old, bringing the good New: the Menning shaped by the Wolken, which he bears within him to sow over the Earth.
The Drygand is the Byzen for those Alfar who strive to become themselves Drygand-knights in thaneship to him.
Drygand (OE/ON~'magical being'): the Pan-chimaera; "Life fighting for all life".
Wolken (Ger.'cloud'): the Mind-being of the Biosphere (Edhli).
Menning (ON Edhli-menning='Nature-civilization').
Byzen (OE bysen= example, model, pattern).
Alfar (ON'elves'): the next stage of human evolution.